Tag

Unity

How to use particle with Raycast

3 minute read

Have you ever tired to use particle system as a collider? let’s say you should make a lot of bubbles, here are the requests from a game designer.

Sin(x)_shader

less than 1 minute read

using sine to move the vertex and frag

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Shader

Sin(x)_shader

less than 1 minute read

using sine to move the vertex and frag

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HLSL

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VFX

How to use particle with Raycast

3 minute read

Have you ever tired to use particle system as a collider? let’s say you should make a lot of bubbles, here are the requests from a game designer.

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C#

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C++

Diving Into Modern C++

2 minute read

-Disclaimer: This post is about Personal Study Journey. The following post is a casual dive into the world of Modern C++ programming, based on my personal ...

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Ceramic Art

Ari

less than 1 minute read

My cat Ari cries like crazy on sunny days, asking me to open the window. I open it thinking, “Guess she wants to go out on the terrace.” But nope—she just si...

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